STAR WARS BOOKS
Sourcebooks


I have listed the books according to their release dates. They also contain the sleeve description.

If you find anything wrong with this listing, please let me know at dithwheelon@wheelon.com.


Star Wars Roleplaying Game (A Star Wars(r) Core Rulebook)

Star Wars Roleplaying Game
(A Star Wars(r) Core Rulebook)

by Bill Slavicsek, Andy Collins

Published - November 2000

Buy It Today

 
No science fiction saga has influenced and sparked the imagination of more people around the world than Star Wars. From Darth Vader and the Death Star to Queen Amidala and beyond, the Star Wars roleplaying game lets players take part in events from the complete Star Wars universe as detailed in all four movies as well as every novel and comic book.

Nowhere is the Force as strong as in the illustrated Star Wars hardcover rulebook. Everything a player needs can be found in this comprehensive, hardbound book: character creation, the Force and its powers, spaceship combat, advice for creating new Star Wars adventures, and much more.


Star Wars Roleplaying Game (A Star Wars(r) Revised Rulebook)

Star Wars Roleplaying Game
(A Star Wars(r) Revised Rulebook)

by Bill Slavicsek, Andy Collins, and JD Wiker

Published - May 2002

Buy It Today

 
Revised and updated with new information from Star Wars: Attack of the Clones, including game statistics, characters, creatures, and vehicles.

Containing all the rules needed to play the popular Star Wars Roleplaying Game, this rulebook has been updated and expanded to include changes based on customer feedback and all-new Star Wars: Attack of the Clones material. The book spans all Star Wars eras, including The Rise of the Empire era, The Rebellion era, and The New Jedi Order era, with material that has never been compiled into a single source.

Added features of the revised rulebook include rules for playing droid characters, a new starship combat system, and expanded creature design rules. New species, skills, feats, character classes, prestige classes, and equipment will be extremely well received by the players and fans who have asked for them.

The revised rulebook, which features all-new cover art and interior design, is 100% compatible with previous Star Wars Roleplaying Game products.


Star Wars Adventure Game: The Invasion of Theed

Star Wars Adventure Game:
The Invasion of Theed

by Bill Slavicsek

Published - November 2000

Buy It Today

 
The world's most popular film series combines forces with the makers of the world's most popular roleplaying game to bring the Star Wars universe to life. The Star Wars adventure game gives everyone a chance to play a part in the most popular movie adventures of all time. Star Wars fans can actually create new adventures set in the mysterious city of Theed from Episode I The Phantom Menace. Players can take part in the momentous events that led up to the liberation of Naboo and the death of the evil Darth Maul. This is epic gaming!


Star Wars Character Record Sheets

Star Wars Character Record Sheets
by Tsr Staff (Editor), Bill Slavicsek, Robert Cambell

Published - November 2000

Buy It Today

 
Star Wars has forever changed the way generations of game lovers imagine the future. Now the Star Wars roleplaying game provides the chance to create new adventures in the Star Wars universe, and Star Wars Character Record Sheets are the ultimate reference source. These forms provide an easy way for players to keep track of their characters as they grow in skill and power.

With the Star Wars Character Record Sheets, fans can play and organize their favorite characters from the movies.


The Secrets of Naboo Campaign Pack

The Secrets of Naboo Campaign Pack
by J. D. Wiker, Steve Miller

Published - February 2001

Buy It Today

 
In the Star Wars: Episode I The Phantom Menace movie, fans got a brief glimpse of the distant planet Naboo. Now fans and players of the Star Wars roleplaying game finally have the secrets of Naboo revealed. The first-ever book detailing adventures and source material about the planet, the Campaign Pack lets fans explore Naboo like never before-from the Queen's palace to the Gungan underwater city to the Naboo capital. It's a trip no roleplayer or Star Wars fan will want to miss.


Living Force Campaign Guide

Living Force Campaign Guide
by Robert Wiese, Andy Collins

Published - March 2001

Buy It Today

 
Members from all over the world create characters that move from adventure to adventure and game convention to game convention, as well as from RPGA event to RPGA event. All of the action takes place in the campaign setting described within the pages of this book, but the campaign itself grows as the members develop it. The Campaign Guide details a star system in the Star Wars galaxy, complete with planet descriptions, important non-player character profiles, various interplanetary organizations to join (or fight against!), a Jedi academy, and more. Rules for generating a regulation character and getting involved in the official RPGA Living Force campaign are included.

This sourcebook is an ideal way to become involved in the RPGA, but it can also be used as source material for an independent Star Wars roleplaying campaign.


Star Wars Gamemaster Screen

Star Wars Gamemaster Screen
by Bill Slavicsek, Andy Collins and J. D. Wiker

Published - April 2001

Buy It Today

 
The Star Wars Gamemaster Screen is a shield that allows gamemasters to hide their notes, maps, and charts from players. This new screen comes packed with eight panels of the most useful tables and charts from the Star Wars roleplaying game rulebook. Designed for easy access and comprehensive utility, this screen will allow gamemasters to have the most important information right at their fingertips at all times.


Secrets of Tatooine

Secrets of Tatooine
by J. D. Wiker

Published - May 2001

Buy It Today

 
Few Star Wars locales have been as pivotal to the epic adventure as Tatooine. Secrets of Tatooine offers gamemasters information and adventures about the planet through all three Star Wars eras, including brand new information that has never appeared anywhere.


The Dark Side Sourcebook

The Dark Side Sourcebook
by Bill Slavicsek, J. D. Wiker

Published - August 2001

Buy It Today

 
The one and only guide to information on the Dark Side.

Lucasfilm, Ltd.-approved material appears in this product for the first time ever. Roleplaying gamers and fans of the Star Wars universe will be interested in the secrets revealed in The Dark Side.

Included are histories of the Sith and other Dark Side sects, key descriptions of infamous Dark Side villains, and ideas on how to implement evil player characters into your campaign. The book also outlines critical insight on playing Dark Side characters and includes information on the Dark powers, feats, equipment, and weaponry (such as Darth Maul's deadly double-sided light saber).


Rebellion Era Sourcebook

Rebellion Era Sourcebook
by Bill Slavicsek, Steve Miller, Owen K.C. Stephens

Published - September 2001

Buy It Today

 
No epic adventure has fed the imagination of millions of fans worldwide quite like the Star Wars series has. Now there's even more great information to digest. Everything that a player needs to know about the Empire and Rebel Alliance from the classic Star Wars universe can be found in this one sourcebook -- from weapon and ship statistics to information on non-player characters. Han Solo, the Death Stars, TIE interceptors, Princess Leia, stormtroopers, Luke Skywalker . . . it's all here in detail. This book will be a must-have for all Star Wars gamemasters.


Alien Anthology

Alien Anthology
by Steve Miller and Owen K.C. Stephens

Published - October 2001

Buy It Today

 
The ultimate reference to aliens and creatures in the Star Wars galaxy.

Like the Dungeons & Dragons Monster Manual, this product contains detailed statistical information that will give Gamemasters new options for characters to include in their campaigns. The species descriptions also afford players opportunities to play the aliens as player characters.

This is the first collection of fascinating aliens and creatures from the Star Wars galaxy. It contains statistics and other information that will be fundamental to any Star Wars campaign, as well as be useful to any other campaign that uses the d20 system, such as the Dungeons & Dragons game.


Ultimate Alien Anthology

Ultimate Alien Anthology
by Eric Cagle, Owen K. C. Stephens, Michael Mikaelian and Steve Miller

Published - April 2003

Buy It Today

 
The premier guide to alien races in the Star Wars universe.

With over 75% new material, the Ultimate Alien Anthology is a revised and updated collection of over 125 alien species suitable for play as characters in the Star Wars roleplaying game. This information is useable for gameplay in all eras of the Star Wars timeline and includes expanded universe aliens and new prestige classes and feats tied to those aliens


Starships of the Galaxy

Starships of the Galaxy
by Owen K.C. Stephens

Published - December 2001

Buy It Today

 
The prime sourcebook for starships and space combat in the Star Wars galaxy!

This is the ultimate guide for players and Gamemasters who wish to build custom starships for the Star Wars Roleplaying Game. In addition to newly expanded rules to enhance starship combat, this guide contains new ship types, templates, and powerful systems to add to your character's ship. Covering everything from laser cannons to defensive shields, it has what your character needs to make your ship a heavy cruiser or a nimble fighter.


New Jedi Order Sourcebook

New Jedi Order Sourcebook
by JD Wiker and Steve Miller

Published - February 2002

Buy It Today

 
The first sourcebook on the popular New Jedi Order, this invaluable sourcebook provides a wealth of pertinent information on weapon, ship, and Gamemaster character statistics. It also includes a brief history and current state of the galaxy.


Tempest Feud

Tempest Feud
by Jeff Grubb and Owen K. C. Stephens

Published - March 2002

Buy It Today

 
The first deep and intricate superadventure for the Star Wars Roleplaying Game, this multi-era super adventure takes you from the Rise of the Empire to the New Jedi Order. It features the underground crimelords, the Hutts -- including the infamous Jabba the Hutt.


The Power of the Jedi

The Power of the Jedi
by Owen K. C. Stephens, Jeff Grubb, Michael Mikaelian, and James Maliszewski

Published - August 2002

Buy It Today

 
The most complete reference on Jedi from every Star Wars era.

The Power of the Jedi provides the most comprehensive look at the Jedi ever created. This 160-page sourcebook includes details of the origin and rise of the Jedi, as well as information about the Jedi throughout the timeline of the Star Wars galaxy, including material from Star Wars: Attack of the Clones. Players and Gamemasters will use this book to create Jedi characters that are true to the Star Wars galaxy.


Arms & Equipment Guide

Arms & Equipment Guide
by Owen K. C. Stephens, Jeff Grubb

Published - October 2002

Buy It Today

 
An essential guide to equipping characters in the Star Wars Roleplaying Game.

This comprehensive, fully illustrated resource contains hundreds of weapons and vehicles, as well as armor, droids, and essential equipment for Star Wars campaigns.


Coruscant and the Core Worlds

Coruscant and the Core Worlds
by Craig Robert Carey, Paul Sudlow, Jason Fry, Daniel Wallace

Published - January 2003

Buy It Today

 
An in-depth review of the Core Worlds region of the Star Wars galaxy, with emphasis on the capital world, Coruscant. This title takes a detailed look at more than 25 planets in the Core Worlds region, otherwise known as the hub of the civilized Star Wars galaxy. Worlds both familiar and new will be described, with extensive coverage given to the crux world of Coruscant. Each entry will be rich with detail, including four-color presentation throughout and maps and digital images of each world. For ease of use, character information and Gamemaster information are divided into separate sections.


Hero's Guide
by J. D. Wiker, Rodney Thompson

Published - June 2003

Buy It Today

 
A 160-page full-color hardcover that provides new prestige classes, feats, combat tactics, Force traditions, and character options for players. The book is designed to help players create memorable Star Wars heroes and customize their characters' abilities. The book also includes variant class abilities, multiclass character archetypes (a concept first introduced in Star Wars Gamer magazine), alternative uses for skills, new equipment, and rules for cybernetics and martial arts.


Galactic Campaign Guide

Galactic Campaign Guide
by J. D. Wiker, Richard Baker

Published - August 2003

Buy It Today

 
A campaign-building book for Gamemasters. A lot of GMs want to know how to build and sustain a Star Wars Roleplaying Game campaign for heroes of 1st through 20th level. In addition to providing general tips and guidelines, the book includes dozens of useful tools and "house rules," as well as several ready-to-use adventure locations with maps (detention blocks, nightclubs, hangar bays - you name it).


Brian's Palace
http://www.wheelon.com
2007 Brian K. Smith